I research the intersection of engineering design, creativity, and education — exploring how people learn to design, how games and simulations can support that learning, and how designers navigate and communicate the space of possible solutions. My work draws on design research, gamification and ergonomics and human factors across international research collaborations.
Over 110 presentations and workshop engagements across 13 countries. Hosted in-company workshops and training in 15+ organisations. Full log ↗
BGI4.0 WorkshopBoardgame Industry 4.0 at TU Berlin
PresentationDCC 2022 Conference
WorkshopCo-Evolution Workshop
PresentationDESIGN 2024 Conference
ErgoPRO WorkshopWorkshop at ODAM 2017
Simulation DemoVirtual ergonomics design session
PresentationFalling Walls Lab UK 2025
WorkshopDesign spaces and creativity workshop
PresentationSTEM for Britain 2025
Workshop#HackYourDistrict Workshop 2024, Taiwan